Apple Picker Exercise - TU CSG-3023
This is a game project for my class CSG-3023-02: Intro to Game Programming. This project was taken from the book: Introduction to Game Design, Prototyping, and Development Third Edition by Jeremy Gibson. The project is a simple game where a basket follows the mouse to collect the falling apples. One simple objective exists in the form of getting the highest score you can!
(For the best experience, play in full screen)